Command & Conquer: Generals – 4v4 HARDEST BATTLE

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Command & Conquer™ Generals puts your trigger finger on the pulse of modern warfare. Choose your powerful General to control massive armies of bleeding-edge military weaponry across a globe teetering on the brink of Armageddon. Command one of three unique sides, each with customisable high-tech arsenals ready to deliver unprecedented firepower on land or in the skies. Annihilate the opposition in the 27-mission single-player campaign or dish out the damage in global multiplayer mayhem. Prepare your forces, Commander…it’s time to engage in the next generation of real-time strategy – Command & Conquer Generals.

★Command & Conquer: Generals playlists you may like:
► Command & Conquer: Generals – Multiplayer Gameplay

► Command & Conquer: Generals – CHINA Campaign Walkthrough

► Command & Conquer: Generals – GLA Campaign Walkthrough

► Command & Conquer: Generals – USA Campaign Walkthrough

► Command & Conquer: Generals and Zero Hour – Skirmish Gameplay

★Command & Conquer: Generals Zero Hour playlists you may like:
► Command & Conquer: Generals Zero Hour – Multiplayer Gameplay

► Command & Conquer: Generals Zero Hour – CHINA Campaign Walkthrough

► Command & Conquer: Generals Zero Hour – GLA Campaign Walkthrough

► Command & Conquer: Generals Zero Hour – USA Campaign Walkthrough

► Command & Conquer: Generals Zero Hour – Challanges Gameplay

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  1. Some things you are doing wrong or ignoring:

    1. When playing with GLA it is good to have defensive buildings but they are not that effective like the other factions. So it is best to have some units guarding near it for extra help. You can put units into guard by selecting it and then select the guard option above the stop sign. In this way they will defend that area when ever an enemy comes with in their range and then move back to original position.

    2. You should make some tunnels even near your rocket defense building. Tunnels are good against infantry units and can take them out easily but the rocket defense building can’t take out the infantry units easily. Plus having tunnels helps you to move your units from tunnel to tunnel thus moving them around faster.

    3. I have also noticed that you are not using your Scud missiles. I think you are mistaking the biohazard bomb as Scud missile. C & C Generals has this issue where it shows the timer of the WMD but does not show the icon for that WMD when ready, so you have to select the Scud Missile building and then select the launch from there. C & C: Zero Hours fixed that but not the Generals. Also it takes two WMD to kill another WMD meaning two Scud missile launch at the same to the Ion Canon building will destroy it. It is same for all the WMDs.

    4. Also keep using up the Recruit option when ever it cools down. Use them as defense so keep spamming them near your base. They are not that powerful but you will be surprised what a bunch of them near a rocket defense building can do.

    5. GLA is a good faction but you can’t just rely on the defense building for defending your base you need units as well. You got lucky that you had allies in this map who took the first blows. But if you were playing 1v1v1v1v1v1 or something like that then you would have seen the deference.

    6. Also keep a bunch of workers near your defensive building. They will start to repair them once the building gets damage.

    7. Not sure about others but the anti-air truck is better than the normal truck since both of them can kill infantry but the anti-air truck can kill aerial enemies as well.

    (I wrote this when you asked for help in the video. So maybe by the end you figured it out so my bad.)

    K Out!

    1. 9. Span out your base. You had 3 allies, you could have used the space between you and them to your advantage. If all 4 enemies would’ve have come after you at the same time on your packed base you wouldn’t knew what hit ya

    2. Scorp or ground army depend on what map you’re playing. If it’s 1 vs 7 Twilight Flame with your spawn position at 8, 10, 2 or 4 o’clock, the entrance to your base will choked with so many units that will kill your ground army before they could get to artillery, except those that come from AI who spawned directly north or south of your spawn. This’s especially true when one or 2 out of 7 AIs is Tank General.

    3. machaiping, The GLA have a number of tools to counter artillary, the most obvious one being artillary of their own. Rocket Buggies are fast and mobile and much more practical against vehicles than SCUD Launchers.

      For more immediate results, the Rebel Ambush promotional ability is a quick answer to small groups of artillery, seeing that they’re usually weak and not very mobile. Even rocket buggies can get blown up by a surprise attack by 16 rebels before they can run off.

      Apart from that, if you have a sizable force, Scorpion Tanks are also mobile and are effective if they can punch way to the artillery.

      The last viable (but not very much) option I can think of is to call down the Anthrax Bomb. The area of effect is big enough that a well placed one should kill any unit other than an Overlord before it can escape.

    4. deadlykam this is a great tip. I am.glad you point this out I hope.he sees this. Also if I am not.wrong this CC have the sniper one or its on the ZH ? that was so amazing to play with I use to play as Demolition I think it was or Toxic General haha

    5. From my personal experience I’m pretty sure that Angry mob with AK 47 set on guard alongside rocket boys that you get from spamming tunnels is the best ground defense the GLA could’ve muster. Just watch out for ranger with flash bang, Tomahawk, Scud, Nuke/Inferno Cannon and you’ll be fine. Dragon tanks and Toxin tractors counter them only in theory, in practice the mob lynched them before they could even get a shot off.

      Speaking of which, how to stop those artillery units in case you’re GLA anyway? China and USA can use aircraft to bomb them before they could get in range but GLA has no such thing, especially when your entrance is choked with enemy units in AI stomp game.

  2. palace was a very nice building for defenses. place in front. then upgrade your fortified building through black market.
    first star, use it for scud launcher. place in second defenses. attack ground.

  3. Sergiu really, you are more worst than ISIS lol.
    You had so much money could have defeat the enemy only with WMD. other tips
    -build tank and AA truck they hit both air and grown
    – Use the WMD and the specials
    – You could have get the oil
    – If you use inf take care of the snipers they was having fun lol
    – Build tunnels for easy transportation
    – Also you can transport inf with the cars/SUV
    for fun I will had put some bomb truck or IED lol
    I think at the end you realized what units are better
    This one was hard, sad and fun to watch lol

  4. Iam the only one how thinks “god damn it fire this damn scud storm in to the enemys base” U have it for around 40min and could fire it 8 times and destroy the most of enemys base 😮

  5. Thou shall build tunnel zones because it gives you 2 RPG troopers after you finish build the tunnel zone and create some quad cannons and RPG trooper for balance anti-tank and anti-air attack against your enemies.

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